27 cards found.

Cave Sense

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)



Color Identity: R,Red
Printings:
Mercadian Masques (Common)

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Coldsteel Heart

Snow Artifact {2} (2)

Coldsteel Heart enters the battlefield tapped.
As Coldsteel Heart enters the battlefield, choose a color.
{t}: Add one mana of the chosen color.



Color Identity:

Counterspell

Instant {U}{U} (2)

Counter target spell.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Exclude

Instant {2}{U} (3)

Counter target creature spell.
Draw a card.

Illus. Jehan Choo


Color Identity: U,Blue
Printings:
Mystery Booster (Uncommon)

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Goblin Legionnaire

Creature Goblin Soldier   2 / 2   {R}{W} (2)

{R}, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.
{W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.



Color Identity: R,W,Red,White
Printings:
Magic Online Promos (Common)

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Goblin Ringleader

Creature Goblin   2 / 2   {3}{R} (4)

Haste (This creature can attack and {t} as soon as it comes under your control.)
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.



Color Identity: R,Red

Hypervolt Grasp

Enchantment Aura   {2}{R} (3)

Enchant creature
Enchanted creature has "{t}: This creature deals 1 damage to any target."
{1}{U}: Return Hypervolt Grasp to its owner's hand.
Zap on. Zap off.



Color Identity: R,Blue,Red
Printings:
Guildpact (Uncommon)

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Ignoble Soldier

Creature Human Soldier   3 / 1   {2}{W} (3)

Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.
Cowardice is a term invented by those with no cunning.



Color Identity: W,White
Printings:
Mercadian Masques (Uncommon)

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Kangee, Aerie Keeper

Legendary Creature Bird Wizard   2 / 2   {2}{W}{U} (4)

Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)
Flying
When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.



Color Identity: U,W,White,Blue
Printings:
Invasion (Rare)

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Mana Vapors

Sorcery {1}{U} (2)

Lands target player controls don't untap during their next untap step.
The scent of magic can rob you of your senses, blinding you to the world.



Color Identity: U,Blue
Printings:
Prophecy (Uncommon)

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Mogg Jailer

Creature Goblin   2 / 2   {1}{R} (2)

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
Hey, wake up
—Mogg secret password



Color Identity: R,Red
Printings:
Planeshift (Uncommon)

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Nantuko Calmer

Creature Insect Druid   2 / 3   {2}{G}{G} (4)

{G}, {t}, Sacrifice Nantuko Calmer: Destroy target enchantment.
Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.



Color Identity: G,Green
Printings:
Torment (Common)

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Pillory of the Sleepless

Enchantment Aura   {1}{W}{B} (3)

Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life."



Color Identity: B,W,White,Black
Printings:
Mystery Booster (Uncommon)

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Rushwood Legate

Creature Dryad   2 / 1   {2}{G} (3)

If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.



Color Identity: G,Green
Printings:
Mercadian Masques (Uncommon)

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Search for Survivors

Sorcery {2}{R} (3)

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
There's no rest for a Keldon.



Color Identity: R,Red
Printings:
Prophecy (Rare)

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Seton's Scout

Creature Centaur Druid Scout Archer   2 / 1   {1}{G} (2)

Reach (This creature can block creatures with flying.)
Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.



Color Identity: G,Green
Printings:
Torment (Uncommon)

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Skyshroud Claim

Sorcery {3}{G} (4)

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle your library.



Color Identity: G,Green
Printings:
Nemesis (Common)

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Snow-Covered Plains

Basic Snow Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Modern Horizons (Common)

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Spellgorger Barbarian

Creature Human Nightmare Barbarian   3 / 1   {3}{R} (4)

When Spellgorger Barbarian enters the battlefield, discard a card at random.
When Spellgorger Barbarian leaves the battlefield, draw a card.
The epidemic insanity had a lasting effect on certain barbarians—but no one noticed.



Color Identity: R,Red
Printings:
Judgment (Common)

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No results found.
Bummer

27 cards found.